Assertive policing plummeting crime

Based on the "cultural diagnostic" survey conducted inthe perception of officers was that the NYPD strategy was very bottom line and financially focused. The NYPD Police department had the same aim, but Bratton had to convince the entire department that he had the same overall ambitions as them.

Assertive policing plummeting crime

A girl who started playing piano at a young age, and eventually began winning so many recitals that she was crowned the Ultimate Pianist. She's cheerful, outgoing, and motivated, and directs these traits toward escaping Monokuma and his murderous game.

She is labeled as the culprit of Chapter 1, having modified Shuichi's trap to catch the mastermind by adding a death trap to it. After she is executed for the murder of Rantaro Amami, Shuichi becomes the protagonist from Chapter 2 onward. Near the end of the game, it's revealed that her death trap was actually a failure and that in reality she was framed by the mastermind - Tsumugi Shirogane - as Rantaro's murderer, due to Monokuma's Time Limit motive failing to produce a murder victim, making her the first and only Danganronpa character so far to have been successfully executed on a false charge, barring the first game's bad ending.

Kaede is liked by all the other students and when she's outed as the blackened, the class is devastated and a few even try to stop the execution by jumping between her and the Exisals.

They only back off when she begs them not to throw their lives away for her sake. Her death has a big impact on everyone, particularly Shuichi, who vows to carry on and try to save everyone, and to live up to his promise to her.

This even applies to the In-Universe audience, who berate Shuichi in the final trial and tell him that he should have been killed instead of Kaede.

Assertive policing plummeting crime

She states that the mastermind and Rantaro's killer were one in the same at the beginning of the first class trial, even though Kaede believed she herself was the killer.

Fast forward to the final chapter, and it turns out she was right.

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The heroes figure out she's only guilty of attempted murder She has her moments. For example, during her Love Suite Event she insisted that Shuichi should call her by her first name in Japanese or a pet name like "sweetheart" in the English dub but when he complies with her request, Kaede still gets embarrassed to hear him do it.

Ain't Too Proud to Beg: When she asked Miu for her help, Kaede literally got on her hands and knees and begged Miu for her assistance in setting up a trap for the mastermind.

Comically, Kaede threatens to continue bowing to her once she saw that Miu was visibly uncomfortable with her gesture, resulting in Miu agreeing to Kaede's request. Kaede has a lot of Ship Tease with various characters - most obviously with Shuichi and Rantaro, but she's also seen gushing over how cute Tenko is in the prologue and a free time, comments that Tsumugi has a "sexy aura", and shows a lot of concern and unusual patience towards Miu.

If Kaede gives Miu a gift that she loves, Miu would make the assumption that Kaede is in love with her. However on the other hand when Himiko asks her if she's "playing for the other team" she's completely confused so it could be a subversion. Being the first culprit, her aim was to end the killing game by taking out the mastermind.

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This failing, instead of risking abandoning her friends by taking advantage of the First Blood Perk when she found out she murdered the innocent Rantaro by mistake, she keeps quiet about what she did in hopes a class trial will reveal the mastermind to end the killing game anyway.

After it's made clear the subsequent trial isn't able to reveal her real enemy, and as she realised Shuichi figured out she was the blackened, she passes the torch and takes on the role of an opponent in hopes Shuichi can overcome his fear and lead the others in her place. The one time she has to lie during a Class Trial, she stutters when asked if she's really being truthful, and Kokichi and Korekiyo both immediately call her out for lying anyway.

Much like Ibuki from Danganronpa 2, her talent as a musician means she is able to distinguish everyone's voices.

Assertive policing plummeting crime

This greatly helps her and the player in a game mechanic called Mass Panic Debate where multiple characters will simultaneously speak and freely say whatever they want, increasing the information levied onscreen and making finding contradicting statements even harder than it should be.

When Shuichi takes over as the protagonist, he is explicitly worse at performing in the Mass Panic Debate due to the fact that his hearing isn't nearly as good as hers. In the Chapter 1 class trial, when Shuichi becomes the prime culprit for being one of two people who know of the camera's second delay, she gives him an alibi and clears him of suspicion.

He returns the favor in Chapter 6 by proving that Kaede is not the true culprit of Rantaro's murder. She has a pale purple palette as seen in her eyes, vest, tights, and skirt. Contrasting Sequel Main Character: Makoto and Hajime were boys, were straight menand were both rather passive and hesitantly thrust into leadership roles.

Some of these traits also apply to Komaruminus gender. The Naegi siblings were also quite idealistic, focusing on hope and honesty to get their way.

Kaede, on the other hand, is a girl unlike the two main installment protagonists, is much more assertive than all three, and is more willing to lie and even kill if she thinks that it's necessary to achieve her goals.

Cruel and Unusual Death: Gets thrown onto a huge piano and is lifted up and down by the neck repeatedly, strangling her as her body is used to play a beginner's song by the Monokubs, all accompanied by a crowd of Monokumas booing whilst hurling rocks at Kaede.

Finally, the execution concludes with the giant piano closing its spiked cover on Kaede's lifeless body, crushing her like an iron maiden. The Kaede in the prologue was shown to be this.

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Before being given her talent, Kaede viewed the world as a cruel place, since no one came to her rescue when she was getting kidnapped. She even refers to herself as "a normal high-school student with no redeeming qualities".

After being subjected to the "Flashback Light" at the beginning of the game, her personality was altered so that she would act more optimistic.Archives and past articles from the Philadelphia Inquirer, Philadelphia Daily News, and ph-vs.com The dramatic reduction in crime in New York City during the s grabbed the attention of the U.S.

and the world, seeming to provide evidence that new policy and management approaches could make. NYPD and Compstat In response, Maple in early required each of New York City’s 76 precincts to compile crime statistics and map crime locations daily, then fax the information to headquarters.

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“Assertive Policing, Plummeting Crime: The NYPD Takes on Crime in New York City,” Harvard Kennedy School of Government, August 9, , . Policing Techniques & the Rise in Crime Improved policing techniques can help combat the rise in crime if the police were more involved in the communities and held community meeting on a monthly basis to talk about the crime issues that are going on in the neighborhood and discussed some solutions.

Get this from a library! Assertive policing, plummeting crime: the NYPD takes on crime in New York City.. [John Buntin; John F. Kennedy School of Government. Case Program.]. Custom Assertive Policing, Plummeting Crime: The NYPD Takes on Crime in New York City Harvard Business (HBR) Case Study Analysis & Solution for $ Strategy & Execution case study assignment help, analysis, solution,& example.

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